Received: from [66.218.66.29] by n8.grp.scd.yahoo.com with NNFMP; 10 May 2004 03:51:28 -0000 X-Sender: campbratcher@psci.net X-Apparently-To: ASCEM-S@yahoogroups.com Received: (qmail 14698 invoked from network); 10 May 2004 03:51:28 -0000 Received: from unknown (66.218.66.166) by m23.grp.scd.yahoo.com with QMQP; 10 May 2004 03:51:28 -0000 Received: from unknown (HELO mailstore.psci.net) (63.65.184.2) by mta5.grp.scd.yahoo.com with SMTP; 10 May 2004 03:51:27 -0000 Received: from max (as1-d25-rp-psci.psci.net [63.69.225.25]) by mailstore.psci.net (8.12.2/8.12.2) with SMTP id i4A3pHfP030854 for ; Sun, 9 May 2004 22:51:17 -0500 Message-ID: <002401c43642$1b71c9c0$87c5fea9@max> To: "ASCEM-S" Organization: ConGlomeration X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 6.00.2800.1158 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 X-eGroups-Remote-IP: 63.65.184.2 From: "Keith & Jessica Bratcher" X-Yahoo-Profile: sileya MIME-Version: 1.0 Mailing-List: list ASCEM-S@yahoogroups.com; contact ASCEM-S-owner@yahoogroups.com Delivered-To: mailing list ASCEM-S@yahoogroups.com Precedence: bulk List-Unsubscribe: Date: Sun, 9 May 2004 22:51:41 -0500 Subject: [ASCEM-S] NEW DS9 "Nineteen Shades" 1/12 (G/B) [NC-17] Reply-To: "Keith & Jessica Bratcher" Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Title: Nineteen Shades Author: Penumbra Contact: penumbra at clinched dot net Series: DS9 Rating: NC-17 for m/m sex, language, implied violence Codes: G/B, O'B, D, Qu Summary: When a group of Cardassian dissidents arrives on DS9, one of Archive: Go right ahead, as long as you keep this long-ass header intact. Pweeze. Disclaimer: (gong) Paramount owns all / with Viacom. Please don't sue; / treat this as fair use. (gong) Assorted Warnings: explicit m/m sex; implied icky violence; four-letter words; numerous Cardassian traditions, Kotra rules, and Kardasi words I pulled right out of my ass; obfuscated amateur chess; some mush that hopefully avoids melodrama and excessive purple prose; occasional Brit English spelling and vocabulary. All mistakes herein are exclusively mine. Setting and Spoilers: Set a day or two after episode 5x22 'Empok Nor' so spoilers galore for all that came before that. Feedback: Comments, constructive criticism, and mash notes accepted with heartfelt gratitude either on-list or via email at the contact address above. ------------------------------------------- Nineteen Shades, by Penumbra (part 1/12) ------------------------------------------- P r o l o g u e - - - - - - - - Elim Garak was a man of considerable vice, yet he had his virtues. One of them was ruthless self-honesty and that night, such a trait allowed him no sleep. They pained Garak, the recent defeats that were both personal and collective. Dukat, that insufferable fool, had aligned Cardassia with the Dominion -- a move with immediate tactical advantages, but with strategic implications that were frankly appalling. To be first humiliated with Bajorans and then Klingons, his proud, strong people had been reduced to the punching bag of the Alpha Quadrant, but that in no way warranted Dukat's actions. And now Jem'Hadar soldiers strolled down streets he, a natural-born Cardassian, could not. Strolling along the upper level of the Promenade at the early hours of the morning, Garak paused at a window that faced the wormhole. That moment, there was nothing but the vast blackness of space dotted with the steady light of distant stars. One of those stars, he knew, was Sli'i, the star Cardassia Prime orbited. If he were to close his eyes, he knew he could feel the memory of its light, hot and golden and somehow soothing, as if he'd stood underneath it just yesterday. But he knew better than to torment himself so. It would only serve to remind him what he'd lost in the game of games he had played and lost that one time in a lifetime of victories both bloody and sweet. So he kept his eyes open, watching the faint reflection of his image in the window, tracing the sharp shape of his form and glossing over the look of loss and defeat that he knew was lingering in the depths of his eyes. His sombre reverie was broken by the sound of quiet footsteps approaching from behind him. Watching the space behind him in the window, Garak had to suppress a start of surprise when the stocky, genial figure of Chief O'Brien appeared next to him. Finally turning, Garak offered the man a neutral, bland smile and a nod of greeting. "Chief O'Brien." "Good morning, Mr. Garak," he said in a tone much less hostile than Garak had expected, and turned to stare out of the window. "What has you up at such a despicable hour, chief?" Garak said lightly. "Not the view, certainly?" "Nah. It's just that some of the secondary plasma conduit repairs we do are better done when there are fewer people around," O'Brien huffed, glancing down at the Promenade that was blocked by plasma rerouting tubes of varying colours and thicknesses. "And you?" Garak straightened and in a fugue of gestures, rolled his eyes, sighed, and shrugged. "Ambassador Troi's colour choices for her new summer dress have left me somewhat agitated and restless. Fuchsia with crimson lace, if you can believe it." Pausing, he indicated the Promenade with one hand. "I also enjoy the station better during the small hours. The lights are more merciful than in the daytime." That earned him a strange look from O'Brien but no additional commentary. For a moment, they stared at the stars, standing side by side in silence that was not quite companionable but friendly enough, like the meeting of ships passing in the darkest night where any sign of life was welcome. Although Garak could see the chief only from the corner of his eye, he could clearly hear it took the chief two tries before he could continue their conversation. "A few days ago you asked me to play a game of Kotra with you. Is that invitation still open?" Garak glanced at O'Brien and then stared openly, for once surprised at the depths of the man. He hadn't thought a soldier like the chief would ever manage to utter such words of interest and geniality at him. But then again, Garak thought, he himself had been a soldier of a far more destructive, devious nature, yet he was still well capable of decorum. He tried to detect signs of pity or any hidden agendas in O'Brien's mien, but none were obvious. Schooling his features to their most inoffensive again, Garak turned back towards the field of stars outside and smiled at his reflection. "Do tell me, Mr. O'Brien. Since you can't face Cardassians on the battlefield any more, you thought to engage one over a board game?" "My motives are far less vindictive than that, I'm afraid," O'Brien said and smiled tiredly, meeting Garak's eyes on the mirror of the window. For a moment, he looked far older than his relatively modest years. "Sometimes, even engineers need to brush up on their tactical skills." "Mmm," Garak hummed, temporising as he tried to think of what to say next. With this man he'd choose honesty, as much as he was able to deliver on truths -- it was the least he could do. "After our unfortunate battle of wits aboard Empok Nor, I didn't think you'd want to socialise with me, let alone play any more games." O'Brien shrugged. "The inquest cleared you and that's good enough for me." With some calculation and natural suspicion, Garak eyed O'Brien, who was obviously glossing over a complicated truth with a decently executed lie. Even though he'd not been at his sharpest at the time thanks to the psychotropic drug, he'd once before underestimated the chief and Garak vowed never to do so again. He'd never call the man a friend, but perhaps he could be a favoured foe -- someone to respect and enjoy in a battle of tactics if not fists. He'd been sorely lacking in those during his time on Deep Space Nine, as he had in friends and mortal enemies. The lack of enemies was a refreshing change, but... Friends. Garak stifled a sigh as a stab of pain shot through him. Cardassians were a social people, talkative to the point of pontification if not exhaustion and so, to be without a social circle was perhaps the most torturing aspect of his exile. He had his customers and casual acquaintances, and then he had Julian who, unwittingly, was a form of torture as exquisite as anything Garak himself had ever invented. The chemistry they had was as tangible as the bulkhead next to him, yet Garak couldn't quite figure out why their relationship had never progressed from flirtatious friendship to an affair. Was it because of certain naivete on the doctor's part? Perhaps -- the human was, for all his history and intelligence, young in so many ways. Or maybe it was his own instinctive inability to do something that would place him in a potentially vulnerable position that had prevented him from pursuing Dr. Bashir? Of course -- a hunter did not pursue when the prey was expected to come to him. So they'd been deadlocked in their dance of tension that sublimated itself into arguments and long, lingering looks that were full of undeniable heat. Garak figured he had made his position clear and it was up to the doctor to take initiative if he wanted to. If he didn't, well, that was fate, wasn't it? Banishing such fatalistic and thus depressing thoughts, Garak turned to fully face O'Brien. "I would very much enjoy a game of Kotra with you, Mr. O'Brien," he said formally and made a minute bow. "What would be a suitable time for you?" "I'm doing these late-night repairs this week so before Gamma shift would be best. Would tomorrow 2100 hours at Quark's be all right?" "Perfect. *C'ir afs albreyet, h'azkriyet*, O'Brien," Garak said, the familiar words coming with formality long learned, as was his ritual gesture of acceptance at the challenge so casually given to him. The alarmed frown on O'Brien's forehead told Garak that the chief was perhaps not quite aware of what he'd signed on for. "What?" he asked and glanced upward as if he could glare the Universal Translator into understanding the ancient Kardasi Garak had uttered. "Perhaps you would also benefit from browsing through the history of Kotra beforehand," Garak said, not unkindly. He smiled but all it did was make O'Brien's frown deepen. "The game is of rather ancient origins and thus carries a considerable burden of formality with it, I'm afraid. I was merely reminding you that the first and only real rule in Kotra is, that which doesn't kill you, strengthens you. So all you need to do is bring your *halizf'et adt*," he explained, touching O'Brien's chest with two fingers, "your heart of courage with you, and you will win regardless of the outcome." "And here I thought it was just a strange-looking variant of chess," O'Brien muttered through his crooked grimace and with a self-conscious air about him, brushed his hand over the spot where Garak had touched him. "Countless empires have fallen and the fates of many men have been sealed on a game of Kotra, my good man. Should you beat me in my own game, I promise to share some of those stories with you." Garak smiled with as warmth as he could muster, for it was an empty promise; this was a game to him as familiar as the act of breathing. "That's all the motivation I need, Mr. Garak," O'Brien said and almost smiled. Straightening, he flexed his back and glanced at the chrono display on the wall. "Well, I must be getting back. Plasma conduits wait for no man." "Good day, chief," Garak said and inclined his head minutely. "You, too." With that and a nod, O'Brien turned and strolled towards the nearest turbolift. Watching his retreating back, Garak tried to comprehend what had prompted the human to make this most unusual overture. No matter. Garak glanced at the starfield and smiled. In ten hours he'd lunch with Dr. Bashir for some verbal sparring and self-torture, and in seventeen hours, he'd play a game of Kotra with the chief. Garak had no doubt that by the end of the long day he'd have some of his answers. ------------------------------- End of part 1/12 (prologue). [Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor ---------------------~--> Yahoo! Domains - Claim yours for only $14.70 http://us.click.yahoo.com/Z1wmxD/DREIAA/yQLSAA/5x3olB/TM ---------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/ASCEM-S/ <*> To unsubscribe from this group, send an email to: ASCEM-S-unsubscribe@yahoogroups.com <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/ From ???@??? 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